A choose-your-own adventure game I created in college, now converted to a book for print. You can read the entire project here.
"Annalisa Brodeur doesn’t want to work. Maybe she’ll take a walk instead, or watch some TV. She might pick flowers with her friend Fabrice, the talking cat. Or, maybe, she’ll finally sit down at her desk and get to it.
Decide the fate of Annalisa’s creative endeavors in this looping choose-your-own-adventure story."
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